![]() In fact these creative items are only useful to reduce the space required for energy production to 0. ![]() The Creative Energy Cell from Thermal Expansion can only output 100,000 RF/t per side and the Creative Energy Cell from Applied Energistics 2 is only useful for its own network. This may seem overpowered at first but at the point where the player is able to craft them it is not that useful to the player anymore except for the point that it does not need a refill. The mod also adds recipes for the Creative Energy Cells from AE2 and TE. These resources are always used in a specific pattern within the crafting table. The mod revolves around a 9x9 crafting table which is used to craft resources added by the mod. In version 2.4.0 it was accidentaly enabled by default. Therefore it is disabled by default in the only modpack it is used in: Feed The Beast Infinity Evolved (Skyblock). It is obviously not fair in terms of pvp or other official servers. Having a closer look it adds useful end game content that one can only craft after playing several weeks or months. At first it was meant to be a parody mod created because of the power creep problem (mods add content that is significantly better and/or cheaper than content from another mod or the content counters content from other mods because they can). The mod is highly compatible with other mods so adding more mods will result in more expensive recipes. ![]() It was developed by SpitefulFox for Minecraft 1.7.10. Avaritia adds various extremely powerful items with very expensive recipes to create them.
0 Comments
Leave a Reply. |